Review by romirioDec 16, 2005(edited over 4 years ago)
Unfold this record to find a game called "Music Business". This is no matter of speech. The packaging of this record is an actual playable board-game developed by a company called "Gioca Ganso". Wheather this company actually exists or has been made up I still had no means of finding out. But that is really besides the point. If it isn't real there clearly is an intention of making it look real.
The game rules have been printed on the inner-sleeve of record 1 on thick and shinny paper (as opposed to that of record 2 which is made of plain, thin white paper with a hole in the middle). The rules are actually quite long to quote but to give an idea I'll quote the "Object of the game":
"The object of the game is to enter the world of 'music business', reaching first place in the sales charts after producing a series of records.
Starting from 'GO!', playing clockwise, each player moves his token in the direction of the arrow the number of spaces indicated by the dice.
The various spaces represent the real path to success in the 'music business'.
In order to win the game, the player must achieve the first position in sales chart.
To achieve the goal, it is necessary to sell several records, independent and / or major.
The board features spaces of change and various obstacles".
The dices are not provided and, should you wish to use the actual tokens of the game (which incidentaly are caricatures of Francisco, Marco Passarani and the lot) you will have to cut them out from the back cover.
The game rules have been printed on the inner-sleeve of record 1 on thick and shinny paper (as opposed to that of record 2 which is made of plain, thin white paper with a hole in the middle). The rules are actually quite long to quote but to give an idea I'll quote the "Object of the game":
"The object of the game is to enter the world of 'music business', reaching first place in the sales charts after producing a series of records.
Starting from 'GO!', playing clockwise, each player moves his token in the direction of the arrow the number of spaces indicated by the dice.
The various spaces represent the real path to success in the 'music business'.
In order to win the game, the player must achieve the first position in sales chart.
To achieve the goal, it is necessary to sell several records, independent and / or major.
The board features spaces of change and various obstacles".
The dices are not provided and, should you wish to use the actual tokens of the game (which incidentaly are caricatures of Francisco, Marco Passarani and the lot) you will have to cut them out from the back cover.
This extensive explanation is required in order to understand the complexity of ideas one is presented with. Thus, there is a lot more here than good design and excellent music. Fine-Art language is being used here. I don't intend to extend myself even more and try to tie ends but to sum up this record is literally telling you to "cut out" from the record and "play the game". Thus in a very blasé and modest manner making music history.