Armin was the sound designer on the recent Riot 1831 project. As part of a three week experimental research trial visitors to Queen Square (in Bristol) could immerse themselves in a dramatic experience in the very space where the riots took place 170 years ago. Equipped with a backpack, a set of headphones and a GPS locator, movement through the square would trigger sounds and voices. Created as part of the Mobile Bristol project, written by Liz Crow and Ralph Hoyte. More information about the project can be found on the BBC website.
Past audio projects have involved creating soundtracks for short films and animations as well as a project with Hewlett Packard called "A Walk in the Woods". The project with HP Labs was an experiment in tying context-sensitive audio clips to the viewing user. The "A Walk in the Woods" exhibition featured 24 photographs by artist Liz Milner and put context-sensitive hardware and wearable technologies under development by HP Labs Bristol and Bristol University as part of the Mobile Bristol project.
"I have been making music under the Parasite guise since 1995. My influences at that time were mainly techno/ambient stuff like Higher Intelligence Agency, Autechre, Aphex Twin etc, and an underground club in Birmingham called Oscillate (BIG UP!). I was soon introduced to the early sounds of Digital Hardcore through records like The Destroyer, EC8OR, Harder Than The Rest, Panacea's 'Low Profile Darkness' and funked jazz from Squarepusher. My approach to making music is very simple. I use basic equipment - 486 PC running Cubasis for sequencing, Yamaha A3000 sampler, effects, compression etc. Current advances in audio software technology make music creation a much less daunting process, so you don't need all this hardware (it's fun to push buttons though)."
Bio taken from: http://www.fugazi.net/parasite/info